Available on: Xbox 360, PS3 & PC
Version reviewed: Xbox 360
You know, it kinda sucks when great games get largely ignored by the masses. Even more so when the game, outwardly at least, appears to fit directly into the sort of generic cookie cutter design that a lot of the best sellers do, such as, the generally boring as all hell Call Of Duty series. Spec Ops: The Line appears at first glance to be a by the numbers cover based military shooter, the likes of which are everywhere these days. It even spends the first couple of hours convincing you that this is exactly what it is. And then stuff happens. Dark miserable and nasty stuff that sticks with you. The game starts to turn into one of the most memorable and intelligently crafted pieces of drama every produced in the realm of videogames. How does developer Yager manage this? I’ll probably tell you after the jump. That’s if I can do it without spoiling anything.