Finally got around to making new Mellow Gaming videos. One day I’ll make a new Retro-Perspective. Anyway, this time Myself and Paul decided to play some Streets of Rage 3… after I had to purchase the Streets of Rage collection from Xbox live because Streets of Rage 2 would only start up as a trial. Despite me having achievements for it. And having redownloaded it. And being online. Yay for online DRM requirements eh? Anyway, click the link below to watch the various parts as I get around to uploading them!
Available on: Xbox 360 (version tested), PS3, WiiU, PC, 3DS, Vita
Bit of a mouthful that title. And that’s after they removed the context giving “Sega” from it. Now they’re just all-stars. All-stars of what? I dunno. Not Sega though… If it was it would have said so right? Fun fact, The devs refer to these games internally as SSR, as in Sega Superstar Racing. That was the original title of the first game until the higher ups decide Sonic needed his name all over dat shit. Yup, despite the fact the Sonic games have been spotty at best the last… oooh… 15 years, they figured the name still had enough value to chuck it on the box. At this time I point out that the Super Smash Bros games aren’t called Super Mario and the Smash Bros All-Star Fighting Country Vacation. Dear Sega, you have more characters than Sonic. Maybe if you used them a little more you wouldn’t feel compelled to rely on the blue hog all the time. Anyway, I’ve got a review to write, for a game I will refer to from now on as SSR Transformed. Because sod typing that full title out each time. Also, Sega Superstar Racing sounds better.
Available on: Xbox 360 (Version tested), PS3 & PC
It’s been a while since I’ve done a game review. Don’t really have an excuse. Just been busy with various other things. But, in the last few months, I have built up a backlog of games that require a bit of the old reviewing from me and so I’m gonna try to get that ball rolling with today’s game, Far Cry 3. Eventually I’ll get around to reviewing the other games I’ve recently finished off, such as Sonic & Sega All-Stars Racing Transformed and Bioshock Infinite but for now you’ll have to make do with a game released last year that everyone else has already played to death. Click the link or something.
So this is a thing I do now. Last week I posted a few videos of me and my mate Luke playing a session of Wet on the PS3. Decided to share this commentary fun out with another buddy of mine named Paul and together we played some Sin & Punishment: Successor to the Skies (Star Successor in the US) on the Wii. It’s a into the screen shooter, kind of a modern take on Space Harrier, by Shmup legends Treasure. The game is actually a sequel to a Sin & Punishment game that appeared on the N64, although not here in the UK. At least not until it was published on the Wii’s Virtual Console a short while back. Anyway, Paul and I were pretty unfamiliar with this here game so we recorded our first ever experience playing it. Click the link to marvel at how much we suck.
The other day I got myself one of them Blue Yeti studio mic thingies. Because I hate the sound of my own voice I naturally decided the best thing to do would be to get a friend around (In this case my buddy Luke) and commentate over a crappy game we decided to play. We’re kind of a chilled pair, not ones for exaggeration or acts of silliness so what was recorded that day was quite… mellow. Here’s the first part of the video series that may well turn into a thing if I can learn how to present it better and find a way to make everything that little bit funnier. Click the link to see the video and subscribe to my Youtube channel if, for some reason, you think you’d like to see more.
Available on: Xbox 360, PS3 & PC
Version reviewed: Xbox 360
You know, it kinda sucks when great games get largely ignored by the masses. Even more so when the game, outwardly at least, appears to fit directly into the sort of generic cookie cutter design that a lot of the best sellers do, such as, the generally boring as all hell Call Of Duty series. Spec Ops: The Line appears at first glance to be a by the numbers cover based military shooter, the likes of which are everywhere these days. It even spends the first couple of hours convincing you that this is exactly what it is. And then stuff happens. Dark miserable and nasty stuff that sticks with you. The game starts to turn into one of the most memorable and intelligently crafted pieces of drama every produced in the realm of videogames. How does developer Yager manage this? I’ll probably tell you after the jump. That’s if I can do it without spoiling anything.
Available on: Xbox 360, PS3, PC, OSX, iOS
Version reviewed: Xbox 360
It’s been nearly a month since my last post on The Games Dump. This is because of laziness. Nothing else, just being lazy. Won’t be such a long wait for the next review, maybe 2 reviews though. I’ve become quite the fan of The Walking Dead over the years. I dabbled with the Robert Kirkman scribed comic briefly but never got around to buying the collected issues, really should do that. Mostly I’m a fan of the TV series though. Either way, I’m a fan. Just not as hardcore as some are. As such, when it was announced that Telltale games would be developing an adventure game based on the comic books I was pretty interested in seeing what they would do. But at the same time I was apprehensive of their ability to produce a game good enough for me to get past the technical failings a lot of their adventure games have. Does The Walking Dead manage to prove that good writing can hold a game up alone? Click the link to find out.
Fun fact: I like wrestling. Been a fan since the mid to late 80s, grew up watching Bret Hart, Hogan, The Ultimate Warrior and so forth punching each other in the rough vicinity of the head. I enjoyed the showmanship, the action and the fun of watching a clown wrestle a voodoo priest. When I was a lad wrestling games were a big pile of turd that failed entirely to reflect what the show was about.. I used to play games like Super Wrestlemania (which I have just realised is in my SNES right now) WWF Raw and other such messy wrestling games. Kids today love to complain about how crappy modern wrestling games are but believe me, they’re light years ahead of what we had back then. THQ (God rest their soul… maybe) have been making WWE’s wrestling games for about 12 years now. What they brought to the table was more of the storylines and presentation of the TV shows themselves. So after all this time making these games how have they progressed with their latest WWE game? Click the link to read my review!
Over the course of this last year I’ve found myself backing a few projects on Kickstarter. For those of you that don’t know it’s a website that allows people to pitch creations be they music, products, games, films or events and then ask for interested people to donate a little money to their cause. In essence asking Kicksterter members to financially back their idea. Yesterday games industry legend David Braben asked for your help to get one of the most influential games ever created brought back to modern PCs. Back in the mid 80s Braben and co-developer Ian Bell created the expansive space life sim Elite. There was a sequel in 1993 but since then nothing. After the link I’ll try to convince you to donate.
Available on: Xbox 360, PS3, PC
Version reviewed: Xbox 360
Well I have certainly let this blog flounder a little haven’t I? It’s been over a month since my last post. In my defence I did go and set myself the ridiculous task of reviewing each and every Eon produced James Bond film over on The Film Dump. During the time I spent watching and reviewing those films I did manage to find the time to finish one other game, well actually two but I’ll get to the second game at a later date. The one I’m tackling tonight is Borderlands 2. Click the link for my review!